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Quest

Design rich, branching questlines and immersive objectives with Fanatacode Studios powerful quest creation framework. From single-step tasks to multi-stage story arcs, the FS Quest System handles logic, dialogue, conditions, and rewards with ease.

Storytelling Meets Gameplay Logic

The Fanatacode Studios Quest System provides everything you need to create robust, condition-based quests across a wide range of game genres — from RPGs and survival titles to open-world epics and narrative-driven adventures. Design branching questlines with multiple objectives, success conditions, and failure outcomes using either a streamlined visual editor or flexible scripting API. Trigger in-game dialogue, spawn enemies, open doors, change weather, or activate cutscenes — all in response to player decisions or environmental triggers. Each quest is modular and data-driven, allowing you to reuse quest components and build quest chains that evolve based on player behavior. Easily track player progress, display quest journals, and manage active/inactive quests from a centralized interface. Supports timed quests, fetch missions, multi-objective storylines, reputation-based unlocking, and more. Built for creators who want powerful tools without the complexity — the system works out-of-the-box or can be deeply customized. It also integrates seamlessly with other Fanatacode Studios modules like Inventory, Dialogue, AI, and World Events to create immersive gameplay loops. Whether you're building a fantasy RPG, a sci-fi sandbox, or a mission-based s

Asset features

Everything You Need for Quest-Driven Gameplay

Branching objectives that evolve with player choices. Trigger events, dialogue, and dynamic world changes with ease.

Track progress, manage outcomes, and build immersive storylines. From side quests to epic arcs — craft meaningful progression for any game genre.

Visual Quest Editor

Build quests using an intuitive, drag-and-drop graph with conditions, stages, and dependencies.

Branching Questlines

Support main quests, side missions, fail conditions, and story-based variations.

Event & Trigger System

Fire events, dialogue, animations, or scene transitions based on quest state.

Quest Tracker UI

Includes customizable UI widgets for active quests, logs, hints, and progress markers.

XP, Rewards & Unlockables

Automatically reward items, XP, currency, abilities, or open new game content on quest completion.

Condition Evaluation Engine

Supports item checks, NPC interactions, locations, player stats, and more.

Modular Integration

Seamlessly integrates with other Fantacode Studios modules like Melee, Inventory, and Traversal Systems.

Gallery

Contact

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