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Stealth

Design immersive stealth mechanics with Fanatacode Studios modular Stealth System.
From shadows and noise detection to advanced AI and cinematic takedowns,
this is your all-in-one toolkit for building stealth-focused gameplay in any genre.

Master the Art of Stealth Gameplay

The Fantacode Studios Stealth System provides everything you need to craft immersive, high-stakes stealth mechanics — whether you're building a third-person action title or a first-person infiltration game. Detect player visibility based on light and shadow. Trigger enemy reactions to sound and movement. Set up awareness meters and field-of-view cones for patrolling AI. Design systems for distraction — like throwable objects or environmental cues — to manipulate enemy behavior. Enable smooth stealth takedowns, hide bodies, or trigger alerts depending on how the player engages. All systems are modular and customizable, giving you complete control through visual configuration or extendable code. It integrates seamlessly with Fantacode Studios’ other systems — including AI for smart behaviors, Melee for close-quarters takedowns, and Quest to drive objective-based infiltration. Perfect for stealth-action, survival horror, or tactical gameplay where timing and silence matter. The system is beginner-friendly but powerful enough for advanced developers, with full plug-and-play support. Craft cinematic tension, build layered encounters, and give your players tools to vanish — or strike from the shadows.

Asset features

Everything You Need for Tactical Stealth Gameplay

Light-based visibility systems that respond to shadows and illumination. Sound-based detection that reacts to footsteps, movement, or thrown objects. Use distraction tools to manipulate enemy patrols and create openings.

Perform stealth takedowns, hide bodies, or trigger smart AI responses. Build cinematic, stealth-driven gameplay that rewards patience, timing, and silence.

Dynamic Visibility Detection

AI detects players based on lighting, line of sight, and exposure angle.

Sound & Noise System

Control how footsteps, weapons, and environmental sounds attract attention.

Distraction Events

Trigger enemy investigations with thrown objects or triggered devices.

Smart Patrol AI

Create route-based enemy patrols that respond dynamically to changes.

Zone & Tag-Based Awareness

Use zones and tags to control enemy alert levels, safe areas, and behaviors.

Stealth Takedown System

Enable silent knockouts, melee grabs, or cinematic stealth kills.

Integrated Alert States

Enemies smoothly transition between idle, suspicious, alert, and combat modes.

Modular Integration

Seamlessly integrates with other Fantacode Studios modules like Melee, Inventory, and Traversal Systems.

Gallery

Contact

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